OWASP Game Security Framework Project

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OWASP GameSec Framework Project
Some of the most prolific apps these days are video games. They are sponsored, scrutinized, monetized, and celebrated, just like many sports. They handle clients, servers, monetary transfers, social interactions, etc, with every bit the need of security that most internet hosted apps have (if not more in some cases). This NEW OWASP project will help classify the diverse types of game hacks that exist for some of the worlds biggest games. We'll use history as an example, and break down the flaws as much as possible, creating a do-not-do list of flaws new game companies can reference when creating new games.

Introduction
Write a short introduction

Description
The initial presentation can be found here:

OMG He HAXX: an introduction to the OWASP Game Security Framework

Licensing
OWASP GameSec Framework Project is free to use. It is licensed under the Apache 2.0 License which has the fewest restrictions, even allowing proprietary modifications and proprietary forks of the project.


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What is the GSF?
The OWASP GSF provides:


 * Classifications of common vulnerabilities games face
 * Technical and security related advice for game developers

Presentation
OMG He HAXX: an introduction to the OWASP Game Security Framework

Project Leaders

 * Jason Haddix
 * Daniel Miesller

=FAQs=


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= Acknowledgements =

Volunteers
XXX is developed by a worldwide team of volunteers. The primary contributors to date have been:


 * xxx
 * xxx

Others

 * xxx
 * xxx

= Road Map and Getting Involved = As of October 25, 2013, the priorities are:


 * initial categorization
 * historical research
 * content creation and wiki creation
 * PDF guide"

Involvement in the development and promotion of XXX is actively encouraged! You do not have to be a security expert in order to contribute. Some of the ways you can help:
 * xxx
 * xxx

=Project About=